Performing Creativity With Computational Tools

Daniel Lopes, Jéssica Parente, Pedro Silva, Licínio Roque, Penousal Machado

The introduction of new tools in people's workflow has always been promotive of new creative paths. This paper discusses the impact of using computational tools in the performance of creative tasks, especially focusing on graphic design. The study was driven by a grounded theory methodology, applied to a set of semi-structured interviews, made to twelve people working in the areas of graphic design, data science, computer art, music and data visualisation. Among other questions, the results suggest some scenarios in which it is or it is not worth investing in the development of new intelligent creativity-aiding tools.

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