Xueqian Li, Jianqiao Zheng, Francesco Ferroni, Jhony Kaesemodel Pontes, Simon Lucey

Scene flow is an important problem as it provides low-level motion cues for many downstream tasks. State-of-the-art learning methods are usually fast and can achieve impressive performance on in-domain data, but usually fail to generalize to out-of-the-distribution (OOD) data or handle dense point clouds. In this paper, we focus on a runtime optimization-based neural scene flow pipeline. In (a) one can see its application in the densification of lidar. However, in (c) one sees that the major drawback is the extensive computation time. We identify that the common speedup strategy in network architectures for coordinate networks has little effect on scene flow acceleration [see green (b)] unlike image reconstruction [see pink (b)]. With the dominant computational burden stemming instead from the Chamfer loss function, we propose to use a distance transform-based loss function to accelerate [see purple (b)], which achieves up to 30x speedup and on-par estimation performance compared to NSFP [see (c)]. When tested on 8k points, it is as efficient [see (c)] as leading learning methods, achieving real-time performance.

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